Showing posts with label DCC Tools News. Show all posts
Showing posts with label DCC Tools News. Show all posts

Monday, June 15, 2015

News and Notes

Things have been quiet of late as I've struggled through a particularly bad health stretch. But things are still moving forward:

Tools

Added a Black Powder/Black Magic occupation list to the 0-level party generator. (Nathan Panke formatted the list: Stormlord Publishing always does cool stuff, and their Zine Vault Kickstarter is in it's last days!)
* http://purplesorcerer.com/create_party.php
* http://stormlordpublishing.com

Noah Marshall pointed out that the 'same as cleric' wizard spells were missing from the Sorcerer's Grimoire, and this led me to discover a few more that hadn't been included since they didn't originally make sense to include in the Crawler's Companion. (I used the data from the Crawler as the foundation for the Grimoire spell list.) So 11 new spells have been formatted, and I'll be adding them to the Grimoire in the next day or two.
* http://purplesorcerer.com/grimoire.php

I've had the latest Crawler's Companion update almost ready to go for months now, but have been too busy or ill to whip up the energy to do the app store publishing tango. Soon... soon. (I'm contemplating paring the app stores down to Apple and Google Play. Anyone still using the Nook store or Amazon App store instead of just side-loading?)

Adventures

The priority is still completing The Carnival of the Damned. David had a great time at NTRPG, and we're adding a few refinements from his playtest experiences. It's gonna be awesome.
* http://purplesorcerer.com/carnival.php

As soon as The Carnival has departed, I'll complete Against the Vortex Temple. The art and design are finished, I just need to polish off the text. I'd hoped to make more progress by this point, but it seems my creative writing is impacted by my health more than anything else. We'll get there!
* http://purplesorcerer.com/m1.php

Once these two are in the bag I'll likely have another fun announcment to make!

Thanks to everyone for your continuing kind words and support.

Sunday, March 8, 2015

Patrons added to Sorcerer's Grimoire Beta

OK, patrons have been added to the Sorcerer's Grimoire beta. (Thanks again to j. rodman for his super work helping me get the data ready.)

When you select a patron, the script will automatically select Patron Bond and the appropriate Invoke Patron spell, as well as add a page describing the patron along with its Patron Taint and Spellburn details.

We are working on adding more patrons from a variety of sources. For now, give it a spin, and as always, let me know if you notice anything strange. :)

Saturday, March 7, 2015

Crawer's Companion Beta Testing

It's been a while, but I've just posted updated Beta versions of the Crawler to the Beta Page.

If you're an Android user, just download the the apk using the instructions on the beta page.

iOS users will need to download and install the latest mobile provisioning file along with the new ipa file.

(If you're interested in beta testing for iOS, follow the instructions on the beta page. There are a few slots available. I'll be sending out an email to all existing testers to see if we can clean out the list a bit for next year.)

Tuesday, March 3, 2015

Note for folks running the Crawler's Companion on an iPad 1

Apple has made changes of late that require apps published to the app store to support 64 bit magical whimsy. Apps that are currently in the store (like the Crawler) have a small window where non 64-bit updates will be accepted, but that will be closing soon.



Unfortunately, when I update the Crawler with a new SDK to support 64 bits, all versions from that point on will no longer support iPad 1's. Version 1.4 will be published in the coming weeks using an older SDK, and will likely be the last version of the Crawler to support iPad 1's: future versions will be incompatible and invisible to iPad 1's when you visit the app store.



You should still be able to install and run version 1.4 'forever' on your iPad 1 by accessing your 'Purchased' tab in the App Store. (If I understand the madness of Apple correctly.) So if you haven't purchased the free app yet on your iPad 1, do so quickly, as I believe it will (maybe, perhaps, who knows?) be invisible to you once we go 64 bit.



Version 1.4 runs fine on an iPad 1, and represents the cleanest, most feature rich build so far, so at least we'll be sailing away on a high point. Regardless of my explanation, my daughter, who uses the iPad 1, is displeased she won't see future updates. Conversely, she was also unaware that the Crawler was in the app store and used by thousands of folks outside the family, which scored me some cool-Daddy points. :)



If you have an iPad 2 or later, or a supported Android device, you will not be effected, and future 64 bit versions of the Crawler should appear and work as usual. (Already tested on our creakiest test device: the original Droid phone.)

Monday, February 23, 2015

Sorcerer's Grimoire

Argh! The utilities I create always seem to require much more time fixing all the fiddly bits than in implement the major functionality in the first place. But I'm happy to announce that the Sorcerer's Grimoire is available for testing! 



During last year's pledge drive to help support the free Purple Sorcerer Tools, folks voted on which tools they'd like to see me work on in the coming year, and the Sorcerer's Grimoire was the clear favorite. The Grimoire creates dynamic DCCRPG spellbook PDF's for you to print out, adjusting text size and spacing on the fly so that every spell fits on a single page. You can choose the spells yourself, or have the tool randomly select spells based on your caster's level and appropriate stat. You can do the same with Mercurial Magic, or have the script ignore MM altogether



Many design decisions have been made to conserve space since the number one goal of the project was to keep each individual spell on a single page. I played with lots of fancy layouts, but eventually ended up with a simple look to obey this prime directive. Physics dictates that really wordy spells require pretty small fonts, but hopefully folks will still find them readable.  :)



If you notice any strangeness let me know: particularly spell results that run on past the available space. 



As many of you know, I've struggled with health issues of late, but my trusty iPad allowed me to keep working during the worst stretches. (This is the first project I've completed from beginning to end using my tablet and beloved bluetooth keyboard.) 



I am a bit beat pushing this out the door, so I might be a while before I update things, but Patrons are on the way, including patron-specific Invoke Patron results and spells.



As always, thanks to the amazing folks at Goodman Games who support community tools like the Grimoire.



Take care everyone.  I hope you find the Sorcerer's Grimoire useful!




Tuesday, February 10, 2015

Sorcerer's Grimoire

Happily I've made major progress on the new PDF spellbook creation utility. I've continued to refine my iPad workspace (which is easier on me physically) to the point that I've done all the Grimoire programming on it. I'm most pleased. :)



The individual spell page creation code is complete: involving lots of fiddling to dynamically adjust text sizes/spacing to allow each spell to be printed on a single sheet. I've also completed the Mercurial Magic code so that you can have it rolled automatically for each spell.



I'm now building the forms so you can choose whether to create a random spell book based on level, or select individual spells/mercurial magic for an existing caster. After that I'll just need to complete the random generation code, and we'll be good to go! If I can continue the pace I'm on, we'll hopefully be up and running in a week or two.

Friday, January 2, 2015

New Occupations for 0-Level Party Generator

Added some fun new occupation sources to the 0-Level party generator.



For those about to share the wonders of +Michael Curtis' amazing Chained Coffin milieu, +Pete Schwab compiled the Shudder Mountain occupation list with and without non-humans.



+Noah Stevens also created occupation and unique trade goods lists for his light-hearted/horror/romp Space Dungeon campaign for tomb-raiders, prospectors, and last-ditch wannabes on the burial world of Nebulmor in the far-reaches of the Galactic Funnel.



Have fun, and let me know if you notice any strangeness using the new occupation sources. :) 

Sunday, July 21, 2013

Ennie Award Voting is Now Open...

If you'd like to support the Crawler's Companion, please vote for us in Best Software category. Thanks!

Thinking we know what others know...

This evening I mentioned to a friend online that the blank upper-level character sheet is form-fillable, which elicited a 'how the bleep had I not heard about that?' kind of response. :)

It made me ponder once again that when we're wrapped up in our own projects, it's easy to assume that everyone is just as aware of what's going on as we are, but that's almost never the case! Our one brief announcement about a new development (that we assume everyone sees) is easily missed in the massive stream of data that each of us swims in every day. So I thought I'd do a quick rundown on what's available here at purplesorcerer.com, eventually integrating the information into the 'about us' portion of the website.

Background
For those new to the site, welcome, my name is Jon Marr. By day I work for a large corporation as a graphic designer and web developer. At night, I create adventures and utilities for the Dungeon Crawl Classics role-playing game from Goodman Games as Purple Sorcerer Games, an an official DCC third party publisher. (Which means everything we publish for DCC goes through an approval process from Goodman Games to get the 'Compatible with DCC' logo.)

My son Benjamin assists with the graphic work, and as he matures is contributing more and more to what we do. (He's about to turn 14.)

Our main presence is this website, but we can also be found on Facebook, Twitter, and Google+.

The Website
The Purple Sorcerer Games website is broken into two broad areas. The original site houses most of the static content about our adventures, as well as the launch pages for most of the tools. The News section contains most of the dynamic content, and has grown of late to mirror much of the content of the original site, as well as house the new storefront.

You can also sign up for our newsletter, which was recently relaunched with renewed vigor, and is occasionally the source of cool offers and goodies.

The Adventures
I've created four adventures for the DCCRPG: three funnel, or 0-level adventures, (Perils of the Sunken City, The Ooze Pits of Jonas Gralk, and A Gathering of the Marked) and one first level adventure (Lair of the Mist Men). Each are set in the crumbling ruins of a great swamp known as the Sunken City, designed to easily integrate into your existing campaigns to get your DCC campaigns started.

All of the adventures can be purchased directly as PDF's from this site, or from RPGNow or the D20pfsrd store. Additionally, Perils of the Sunken City, and The Ooze Pits of Jonas Gralk, can be ordered in print from RPGNow.

My adventures are known for being a bit warped, with the darkness and brutality of the environments being offset somewhat by the often whimsical characters the players encounter. Perils of the Sunken City is now a 'Popular Electrum Pick' on RPGNow, putting it in the top 2% sellers there all time. Ooze Pits is a silver pick (top 8%), and Lair of the Mist Men is a copper pick (top 20%).

A staple of the adventures are the battlemaps and paper miniatures that come with each, available either with the adventure or as separate free downloads from the adventure pages. I've created a couple of short videos on how I go about preparing and using the miniatures.

I'm currently working on a combined 96 page print omnibus of all four adventures, The Sunken City, that will be available for pre-order in the next week or so. In addition to the adventure, it will contain a patron write-up, adventure seeds, gameplay advice and more! It will be available in both hardcover and softcover formats. The solo print version of A Gathering of the Marked is being prepared along with the Sunken City. Lair of the Mist Men is only planned in print as part of the omnibus at this time.

When the Sunken City is complete, I'll continue work on the first of the M-Series adventures, Against the Vortex Temple. The M-series will consist of five loosely connected adventures that will rise from first to fifth level. How quickly they are released will depend largely on how well the series sells. I hope to complete one every 3 months.

In addition, I'll be releasing a number of 2-4 page 'Sunken Sidetreks' as time goes by designed for sandbox style play. The first should be available mid-August.

Tools and Utilities
We've created a number of free utilities for DCC that have proved quite popular. :)

0-Level Party Generator
The 0-level Party Generator spits out a PDF containing 4 random characters ready to be sacrificed to DCC's awesome funnel. As time has gone by, I've added additional customization features. You can now choose from multiple lists of background occupations, and change how the hit points are rolled at zero level. You can also download a blank version of the sheet to fill out by hand with your own rolls. Finally, if you are a judge, you can create your own list of occupations and trade goods, so that the generator can spit out characters unique to your campaign. Click here for instructions.

At last check, the generator has created nearly half-a-million characters.

Upper Level Character Generator
The upper level generator allows you to enter a class and a level, and the generator does the rest in creating a basic character for you. In addition, you can download a blank version of the sheet that can be form-filled out on your computer.

I have many enhancements planned for the upper level generator, including smart magic item acquisition, stat progression or regression, and more!

The Crawler's Companion
The Crawler's Companion is a computer and mobile device utility, that provides funky dice rolling, chart and rules referencing. and combat management. The latest version allows you to create an account through the Purple Sorcerer website, so that you can create your own adventure/encounters, and player parties that can be referenced from within the Crawler. Other enhancements are coming soon. It has been nominated for an Ennie Award in the best software category for 2012.

Last august, a successful Kickstarter made it possible to acquire the equipment to bring the Crawler to iOS devices, and the Crawler works well on many iOS and Android devices.

The Crawler is free, and will always remain so. This spring, a successful fundraiser raised enough to cover the costs of the robust hosting required to handle the new Crawler data tools, as well as the yearly iOS fees. Thanks to one and all for your support!

I've created a series of short tutorial videos that are absolutely the best way to learn about the Crawler and it's features. Each is only 2-5 minutes long, and will teach you everything you need to know to get started!

O-Level Charts
I've compiled a single-page PDF of charts and tables, that when combined with the 0-level character sheets give your new players almost everything they need to get started on their first funnel experience.

Supporting the Free Tools
You can support our tools in a number of ways, by purchasing an adventure, buying a t-shirt, or donating directly. Links to all three can be found on the support page.

I have many new exciting things planned for the future, so stay tuned. I really enjoy working on our gaming projects, and truly appreciate the wonderful support we've received in our first year. If you enjoy the things we produce, please share the word with your gaming friends, and be sure to review our products at RPGNow and other venues. The larger our audience grows, the more time I'll be able to devote to creating new things. Believe me, nothing would make me happier!

Monday, July 15, 2013

2013 Ennie Awards

2013 Ennie Award Nominee The Crawler's Companion has been nominated for an Ennie Award in the best software category! How cool is that?

 

Sunday, June 2, 2013

Thank you... and News

A generous donor pushed us over the top so that we've now raised enough in our inaugural Tools Pledge Drive to cover the server costs and development fees for the next year! Thanks to one and all for your support.

In addition, Awesome Dude Harley Stroh will be donating some super cool stuff for next year's drive. His generosity is amazing, and I encourage everyone to seek out Harley's stuff: I've never read one of his adventures that I didn't love. Top notch adventures from a top notch guy. :)

The text of a Gathering of the Marked is about a day away from completion. Unless something strange happens, the final draft will be going off to all the important parties tomorrow evening or on Tuesday. It's (somewhat surprisingly to me) turned out to be the longest of the three Sunken City adventures, and hopefully you will find much to enjoy in its pages!

Saturday, May 25, 2013

Thank You One and All

NardgrogDuring our inaugural free tools pledge drive we raised nearly enough to cover all the server/publishing costs for a year! Thanks to everyone that participated.

Everyone should have received codes to download your free adventures. (Rick who gave through Dwolla, shoot me an email with your email address, it doesn't seem to be included in the Dwolla info I have!)

I'll be contacting those shortly who are in the running for special prizes.

Thanks again everyone! (And if you didn't participate, but would still like to support the free tools, the tools support page is open 24/7.)

Friday, May 17, 2013

Greetings from the Grotto

Wow, past the middle of May already? Good grief time sails. The draft of A Gathering of the Marked is complete, and I'm doing the 'post-final-playtest' re-write to touch everything up before sending it off for final proofing. It's taken a bit longer than expected to get to this point, as 'work-work' (the kind that keeps the lights on in the Sorcerous Grotto) has been busy, and my health has unfortunately been a bit sketchy. But we're getting there. I truly appreciate everyone's support!

Like most small publishers, I work on the adventures and tools in my spare time, and it's often a personal battle of wills to keep pushing on in the wee hours of the night to see things through to completion. But then someone will send me a message about how much fun their group had with one of the adventures, or how useful the tools are, and it really does fire me up. I hope everyone embraces the new adventure, it's been fun to write/test.

The Future
I've been doing lots of research/planning on the next batch of projects. The M-Series of adventures is going to have a cool new look/format/feel, and I can't wait to clear the decks to really start production. I'm also going to be creating a series of 2-4 page 'sandbox' style resources called Sunken Sidetreks that will largely be system neutral: A fun map, a cool locale, some interesting personalities and rumors... I really need something like this that I can crank out quickly to fill the spur-of-the-moment creative bug while I'm working on larger projects.

I also have something ambitious brewing in the hidden recesses of my mind, but the work-load involved will require spreading the effort about a bit. As things firm up I'll offer details. :)

The Tools
On the tools front: if you have not done so, please join in with other loyal tools supporters on the pledge drive! We've raised enough to pay for 9 months of our reoccurring costs to host and publish the tools, which is awesome and much appreciated! But I'd love to be able to avoid having to revisit this anytime soon, so the more the merrier. Awesome dude Harley Stroh might be providing some fun stuff on the rewards side, so I'll probably be extending the close of the drive for a few days to give folks more time to participate. The generators have churned out over 370,000 characters over the past 2 years, and over 3000 happy gamers have installed the Crawler's Companion... if just a tiny percentage of users participate, we'll basically be set for years.

In the coming months, I'll be completing the initial feature set of the Crawler's Companion: adding in the demon/dragon/sword generators, the character generator, and a few extra dice sets. And exploring the possibility of sharing dice rolls between Crawlers, which would be real cool indeed!

Farther out, I have a number of new very cool features in mind for the Crawler, as well as entirely new gaming utilities. As I get closer to production I'll have more details to share.

As always, thanks to one and all for your support!

Tuesday, May 14, 2013

Thank you for your support: and I've added some rewards!

The inestimably wise Harley Stroh made a fun suggestion about how to encourage and reward folks who give to the Purple Sorcerer Tools Fund Drive: unique rewards that are cool, but won’t require a bunch more work while I’m slaving away finishing the latest adventure!

So I'm adding some rewards, and here is how they'll work:

Everyone who has donated so far, and donates at least $5 in the future will receive a free copy of Lair of the Mist Men. I know many of you already have it, so feel free to forward your code onto a friend, or use it as a prize for something on your blog, etc.

If you donate at least $10, you’ll receive Lair of the Mist Men, and your name will go on a permanent Purple Sorcerer Tools Supporter page. Also, send me a name and it will find its way into an upcoming Purple Sorcerer Adventure! I’m going to be releasing a number of 2-4 page Sunken Sidetreks beginning this summer that are designed to work with a variety of systems in a sandbox style, and they’re the perfect place to throw in a reference to your favorite character or gaming buddy you wish to ‘honor’.

If you donate at least $20, you’ll receive a code to download the Lair of the Perilous Pits bundle which contains Perils of the Sunken City, The Ooze Pits of Jonas Gralk, and Lair of the Mist Men. Finally, your name will go into a random pool to possibly receive a special item. If your name come ups, one of the following ‘treasures’ will be mailed to you, mounted (if appropriate) in some simple way, along with a signed note of authenticity and thanks. ;) If you're a fan of the Sunken City Adventures, you'll hopefully find these goofy, but cool!)

The cave of unique wonders includes:
(Click on any pic to see a larger version)



  • MadazkanThe original hand drawn map of Madazkan’s Court and dungeon from Perils of the Sunken City. This actually pre-dates Purple Sorcerer Games, and I’d forgotten I’d even drawn it. There’s also what I believe to be the stain of a chili bean I dropped that rolled across the page. Magic!




  • Slither's EndThe original sketch of Slither’s End along with a page of very early notes about ‘The Ooze Pits of Jonas Gralk”. Much of the information was later changed, but it’s fun to see how the original ideas evolved.




  • LairA very basic sketch of the Lair of the Mist Men map, along with the scribbled notes from the first playtest, including directions that my kids need to make their beds and pick up all their clothes. (No idea…)




  • PerilsThe original printed proof of Perils of the Sunken City, where the artwork on the maps was way too dark! Still perfectly usable, and a unique one-of-a-kind item.






  • Ooze PitsThe original printed proof of The Ooze Pits of Jonas Gralk. Looks lovely, but there was a white strip down the center that I wasn’t happy about. Again, perfectly usable, flawed, but unique.





If you are an international donor and your name comes up, to avoid dealing with international shipping I’ll just re-roll, but you’ll receive a free PDF copy of “A Gathering of the Marked” when it comes out.

If you donate $50, I'll also send you free PDF's of both A Gathering of the Marked and the Sunken City Omnibus when they come out. (And you'll get to see the final pre-publication versions of both before they go live.)

Again, thanks to everyone who has given to help support our free tools. I feel very blessed to be able to create stuff for such an awesome community: the kindness everyone around here demonstrates makes it a pleasure to keep designing.

Wednesday, April 10, 2013

Version 1.1.4 of the Crawler available on iOS and Amazon

This minor update fixes a bug in the critical die select, and adds a sound toggle to the options screen. Download and enjoy!

Tuesday, April 2, 2013

Crawler's Companion v1.1.3 Now Available for iOS and Nook

Battle ScreenI'm pleased to announce that the new version of the Crawler's Companion is now available in all four of our targeted app stores:


If you haven't tried out the new version, I encourage you to do so: it's loaded with fun new features. The video tutorials have also been updated to cover all the new functionality.

(And if you use and enjoy the Crawler, take a moment to leave a rating in your favorite app store!)

Saturday, March 30, 2013

Getting things prepped for publication...

...and it looks like I'll be sending links to Lair of the Mist Men tomorrow.

I'm also hip-deep in creating the 3rd Sunken City Adventure: A Gathering of the Marked as well as formatting the hardcover Sunken City Ombibus. (Which largely involves converting Perils of the Sunken City to lovely color.) AND I've begun work on the Dragon/Demon/Sword generators for the next Crawler update.

Folks are beginning to use the adventure and party creating features of the updated Crawler's Companion. If you haven't done so, please explore this cool new feature and let me know how things go! Unlike the apps on your devices, I'm able to refine things as I go with the web stuff, so every bit of feedback is much appreciated, and fixes/updates can be applied immediately!

Friday, March 29, 2013

Wednesday, March 27, 2013

Tuesday, March 26, 2013

Crawler 1.1 on its way to the approval gods...

Version 1.1 of the Crawler's Companion with a boatload of new functionality is on it's way to the various app stores: iTunes, Google Play, Amazon App Store, and the Nook Store. Depending on the store it will likely be a few days to a couple weeks before the new version pops up. (I'm looking at you Apple!)

I've also recreated all the video tutorials at Screenr.com in non-flash formats so you can actually view them from within your mobile device. Imagine that! (But as this was my 3rd go-round recording myself, I can now officially no longer stand the sound of my own voice... consider honoring my pain by watching the videos.)

http://www.screenr.com/user/PurpleSorcerer