Wednesday, May 30, 2012

DCC 0-level Party Generator... In French!

Some French fans of DCC contacted me about updating the character generator with a version in their language: they did some awesome work translating everything, including all the Birth Augurs and Occupations. (My French doesn't go much beyond Je m'appelle Jon...)

After defeating some special French character font issues, I was still having fun, so we worked together to translate the launch page into French as well. This proved interesting as the pun tag line at the top didn't really work in French, so they came up with a rhyming version to replace it.

I think all the effort is worth it just to have Hugh scold people in French for attempting to create power characters.

Soon, DCC will be sweeping the continent! ;)

http://purplesorcerer.com/create_fr.htm

Tuesday, May 29, 2012

The New Funky Dice Roller: The Crawler’s Companion

I’m excited to announce that after months of effort the Funky Dice Roller has been updated with a host of new features, and is being re-launched as The Crawler’s Companion.



Find out all the details!

Sunday, May 27, 2012

Why Dungeon Crawl Classics RPG? It makes killing fun again!

On reflection, my traditional judging style would make me an unlikely choice to design adventures constructed to butcher hordes of beginning players. Don't get me wrong, I understand the importance of the THREAT of death to maintain tension in a campaign, and unless you follow through on occasion players will quickly, if only subconsciously, figure out that as judge you "just ain't going there", with the resulting loss of real apprehension and genuine relief when dangers are overcome.

But if I'm completely honest with myself, I've always emphasized continuity and established bonds in the party over everything else, and player deaths have been rare, momentous events.

That's what made the first death ten minutes into the first playtest of Perils of the Sunken City so illuminating. Everyone in my group laughed! And clapped.

And it wasn't like the players hadn't already gotten attached to their peasants. I'd printed out three sheets from the 0-level Party Generator for each player, and they got to choose one group of four characters to game with. The unlucky 'victim #1" to be was a Tax Collector with a 3 intelligence, who's additional 100 copper pieces and fancy lantern made him the wealthy scion of the group. Immediately the player determined one of his other characters (an Indentured Servant with a 15 intelligence) was the Tax Collector’s servant, but in reality was the brains behind the collector’s improbable success. The fiction lasted for 10 minutes until the Tax Collector, unaware of what was really happening, fell to a viscous crocodillo tail whip while lurking too close to the water,  smiling in confusion as he went down…



Immediately the player scratched through “Indentured Servant” on his character sheet, and wrote “Freeman”. Awesome!

Also, for some unknowable reason, the party had chosen to name their Free Company "Haughtnard and the Wanderers", after an unremarkable seven-agility elven forester in their midst. When Haughtnard quickly fell to an opossuman javelin, they immediately renamed themselves "Haughtnard’s Wanderers" out of respect without missing a beat.

And so it goes. Character creation is so simple, play so fast, that players are much more accepting of death, and for those that survive, the seeds of real character development are being planted about every 20 minutes or so.

I didn’t really see it coming, but at least from a judges perspective, the Dungeon Crawl Classics RPG has made killing fun again!

Friday, May 25, 2012

Setting Specific Occupations for the 0-Level Party Generator

Judges, how would you like to have the 0-level Party Generator create characters based on an occupation list specific to your campaign/setting?

As one of the free downloads for Perils of the Sunken City I needed to create a sheet of Opossuman character sheets - and I finally dug into the code to allow alternate occupation lists. This is where you come in: if you send me a formatted list of occupations for your campaign, I'll add it to the program, and send you back the link so you can create characters specific to your campaign!

Also, ‘generic entries’ would be awesome as well. I’d love to have a coastal list, uplands forest list, desert culture list, frozen wasteland list, etc.

If we get enough good alternative lists, I'll create a cool front-end to allow folks to choose from the various campaigns/settings/locations.

For details of what info I'll need from you, and how to format it, visit:
http://purplesorcerer.com/news/?page_id=171

I think this could be a fun addition to the DCC RPG community... thanks one and all for sharing!

Wednesday, May 23, 2012

Amazed...

... to see Perils of the Sunken City hold on as the #1 "hottest item" at RPGNow for a day now. Can't help but smile. Thanks everyone.

Tuesday, May 22, 2012

Perils of the Sunken City is now available!

Perils of the Sunken City can now be purchased at RPGnow.

Huzzah! Tell your friends. Be a trendsetter and purchase a copy today! ;)

Thanks one and all for your support.

Paper Miniature Tips

For our figure-using fans, we're creating free paper miniatures as downloadable goodies to go along with every Purple Sorcerer Games adventure.

I've whipped up some quick tips/tutorial videos for preparing the miniatures and creating bases. Hopefully you'll find them useful without wanting to throttle me for rambling on. :)

Preparing the miniatures

Creating the bases

Sunday, May 20, 2012

The Day is Almost Here!

Sunken City Starting Adventures
Perils of the Sunken City, the first of the Sunken City Starting Adventures will officially be available for purchase from RPGNow beginning May 22!

A print-on-demand version will be available from the same source shortly thereafter.

We've been creating a number of free downloads to support the adventure, including battle maps and paper miniatures for the figure-inclined. All the free enhancements will be available at purplesorcerer.com.

We're also busy polishing and producing the same sorts of goodies for the 2nd adventure in the series, The Ooze Pits of Jonas Gralk, so that adventure will be delayed a bit to June 22, while the 3rd adventure in the series, A Gathering of the Marked, will follow on July 23.

Hopefully everyone will enjoy this summer long roll out of adventure... it's been a blast creating them!