I remember my earliest gaming memories involved the thrill of encountering beasties completely unknown to me... at least until I memorized the Monster Manual. Over the past 10 years I've tried to return the mystery to my players by never running any monster 'straight' - and I'm sure many GM's do the same. This thinking is hardwired in the DCCRPG, and I think the system is stronger for it.
DCCRPG adventures will rock in this aspect: I know I'm working hard to pack each Sunken City and M-Series adventure with unique and mysterious creatures to bedevil your players. :)
I don't think it's giving away to much to show you two new creatures found in the Sunken City Adventures: the pesky SnapDragon, and the 'not-so-terribly-fearsome' Opposumen!
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